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Stargate rods: rod base → raw rod (Large Rotor Machine, foil reams, lubricant) → activated rod (Heat Chamber, nether star concentrate)

Chain id: zpm_rods · Tags: Infinite source, Unverified

Era setup: ZPM & Classic Stargate

Plan modules: Era multiblocks and the Classic Stargate

Tips: 6, 1 unverified

Machines

Large Rotor Machine · 3 layers · 40 s · UV powerMultiblock
Oak 12 prismalium ring · europium wire spool · trinaquadalloy wire spool · long pure netherite rod · 2592 mB naquadriaPrismalium ringEuropium wire spoolTrinaquadalloy wire spoolLong pure netherite rod1
40 s
Csg Stargate Rod Base1
gtceu:large_rotor_machine
Large Rotor Machine · 4 layers · 40 s · UV powerMultiblock
Csg Stargate Rod Base1Oak 1Rod base · 2 quantum star · 9 foil reams (naquadah alloy 2, weapon-grade naquadah 2, pure netherite 2, netherite, nether star, trinaquadalloy) · 75 B lubricantNaquadah alloy foil reamWeapon-grade naquadah foil reamPure netherite foil reamNether star foil ream1
40 s
Raw Stargate Rod1
gtceu:large_rotor_machine
Heat Chamber · 12.5 s · (1/3) VA[UV]GregTech
Oak 116 tiny nether star dust · 720 mB each energized blitz, blizz, basalz, blazeTiny nether star dustEnergized blaze1
12.5 s
Nether Star Concentrate576 mB nether star concentrate576 mB
gtceu:heat_chamber
Heat Chamber · 40 s · UV power · raw rod + 720 mB concentrateGregTech
Raw Stargate Rod1Nether Star Concentrate576 mB nether star concentrate720 mB
40 s
Activated Stargate Rod1
gtceu:heat_chamber

Flow

How to build

  1. Drawers first, one per input: prismalium rings, europium and trinaquadalloy wire spools, long pure netherite rods, quantum stars (Keep Exact 4), each foil ream type, tiny nether star dust. Drums: naquadria, lubricant (huge), energized blitz, blizz, basalz, blaze, nether star concentrate. Every machine behind its own router with Item Filters and Keep Exact arms. — functionalstorage:oak_1, gtceu:naquadah_alloy_foil_ream, gtceu:weapon_grade_naquadah_foil_ream, gtceu:pure_netherite_foil_ream
  2. Rod base: the Large Rotor Machine on its UV-power hatch: layer 1 rings, layer 2 europium spool + 1296 mB naquadria, layer 3 trinaquadalloy spool + 1296 mB naquadria, the long pure netherite rod in the main bus. 40 s → 1 rod base. — gtceu:large_rotor_machine, kubejs:csg_stargate_rod_base
  3. Raw rod: 4 layers: rod base + 2 stars, then the three reams of layer 2, the three of layer 3, layer 2 again, each with 25 B of lubricant. 40 s → 1 raw rod. Make a second Large Rotor Machine for this: the base machine is idle most of the time. — gtceu:large_rotor_machine, kubejs:raw_stargate_rod, gtceu:quantum_star
  4. Concentrate: a Heat Chamber run on tiny nether star dust + the four energized fluids → 576 mB concentrate in 12.5 s; into a drum, then a Pipez fluid pipe to the activation chamber. — gtceu:heat_chamber, gtceu:nether_star_concentrate_bucket, gtceu:tiny_nether_star_dust
  5. Activate: second Heat Chamber, raw rod in the bus + 720 mB concentrate → Activated Stargate Rod in 40 s; output drawer Keep Exact 64. The rods are also the research item of the Stargate Component Assembly. — gtceu:heat_chamber, kubejs:activated_stargate_rod
  6. Easy to miss: the gate needs about 480 activated rods (zpm_gate): decide on a per-rod throughput before you build the whole chain. At 40 s per step per machine that is 5 h on one line; parallel hatches cut it. — functionalstorage:oak_1, kubejs:activated_stargate_rod

Tips

  • Recipes (kjs systems/gate_based/csg.js and misc_materials.js, all with EUtVHA(UV), i.e. UV-power recipes: a LuV 16A hatch (quest: the 16A hatch ‘gives UV speeds’) or a UV hatch on the machine). Rod base (Large Rotor Machine, layered recipe, 800 ticks): layer 1 = 2 prismalium rings; layer 2 = 1 europium wire spool + 1296 mB naquadria; layer 3 = 1 trinaquadalloy wire spool + 1296 mB naquadria; plus 1 long pure netherite rod → kubejs:csg_stargate_rod_base. Raw rod (800 ticks): layer 1 = rod base + 2 quantum stars; layer 2 = 1 naquadah alloy foil ream + 1 weapon-grade naquadah foil ream + 1 pure netherite foil ream + 25 000 mB lubricant; layer 3 = 1 netherite foil ream + 1 nether star foil ream + 1 trinaquadalloy foil ream + 25 000 mB lubricant; layer 4 = layer 2 again + 25 000 mB lubricant. Activated rod: Heat Chamber, 1 raw rod + 720 mB nether star concentrate, 800 ticks.
  • Cost of ONE activated rod in the guide’s units: 9 foil reams (1 ream = 64 foil = 16 ingots, per the pack’s ream convention in component_parts.js, Unverified recipe of the ream itself), i.e. 32 ingots each of naquadah alloy, weapon-grade naquadah and pure netherite, 16 each of netherite, nether star and trinaquadalloy, plus 2 quantum stars, 2 prismalium rings, 1 long pure netherite rod, wire spools of europium and trinaquadalloy, 5184 mB naquadria, 75 B lubricant and 720 mB nether star concentrate. Nether star foil is a literal foil of nether star material (the pack adds the foil flag to nether star).
  • Materials: trinaquadalloy = 5 trinium + 3 naquadah + 2 carbon (startup netherite_alloys_and_derivatives.js), blast 8750 K at VA[ZPM] for 1000 ticks, so it needs TRINIUM COILS (9001 K); weapon-grade naquadah = 4 pure netherite dust + 6 trinaquadalloy dust + 1008 mB naquadria + 12 B fluorine → 29 dust in a mixer (1200 ticks, EUtVHA(ZPM), kjs gate_based/misc_materials.js); prismalium = 8 naquadah + 4 mercury barium calcium cuprate + 7 tungsten carbide dust → 19 dust, mixer 1000 ticks at 65 536 EU/t, EBF 9000 K, VA[ZPM], 1800 ticks (startup superconductors.js); pure netherite = purified debris dust + 100 mB tetrachloroethylene in a chemical bath (200 ticks, 20 450 EU/t) from the netherite line (kjs lines/netherite.js). Those lines are chains of their own: Unverified here.
  • Nether star concentrate (misc_materials.js heat_chamber nether_star_concentrate): 16 tiny nether star dust + 720 mB each of energized blitz, blizz, basalz and blaze → 576 mB concentrate, 250 ticks at one third of VA[UV]. One activated rod eats 720 mB concentrate = 1.25 runs = 20 tiny dust = 2.2 nether stars. Nether star dust: from nether stars (macerator) and the nether_star loop (nether_star chain, 1.19 stars per star).
  • Sub-steps people skip: (1) two Large Rotor Machine layouts: the base uses 3 layers, the raw rod 4 (input buses must be loaded layer by layer, in the order of the recipe); (2) lubricant 75 B per raw rod: a big drum on a pump; (3) the Heat Chamber then needs the concentrate pre-made: one chemistry line, not a drawer; (4) the whole line is UV-power: a plain ZPM 4A hatch is too small; (5) keep reams in drawers, never loose foil, and one drawer per ream type.
  • Unverified layered-recipe loading order in the Large Rotor Machine controller (see the tooltip), the ream recipe, and the energized blitz/blizz/basalz/blaze sources (Thermal Foundation fluids).

Bill of materials

Item Qty
gtceu:large_rotor_machine 2
gtceu:heat_chamber 2
gtceu:luv_energy_input_hatch_16a 2
functionalstorage:oak_1 26
modularrouters:modular_router 14
gtceu:lv_robot_arm 14
gtceu:item_filter 14
pipez:item_pipe 16
pipez:fluid_pipe 8
gtceu:steel_drum 8

Needs / Feeds