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Combo: a wall of Huge Diesel Engines on crude biodiesel (Create)

Chain id: combo_diesel · Tags: Infinite source, Power, Unverified

Plan modules: Engine wall: 208 Huge Diesel Engines on biodiesel

Tips: 6, 1 unverified

Plan this chain

Estimate dynamo fuel use and FE/t with the community dynamo calculator (a Google Sheet linked from the official wiki; Unverified: its contents and whether it is specific to this pack). More in Calculators and planners.

Machines

Fermenter · 8 crops → 200 mBLV
no listed input
up to 32 EU/t
EthanolEthanol · 100 mB
gtceu:lv_fermenter
Mechanical Mixer + basinCreate
Plant OilPlant oil · 100 mBEthanolEthanol · 100 mB
Biodiesel BucketCrude biodiesel · 200 mB200 mB
create:mechanical_mixer
Huge Diesel Engine · 12 288 SU at 224 RPMCreatedieselgeneratorsGenerator
Biodiesel BucketCrude biodiesel · 200 mBfuelSteam EngineSteam engine, flint and steel, andesite alloy, brass, fluid pipescraft
ShaftShaft lineSU
createdieselgenerators:huge_diesel_engine
Generator coils (Create New Age)New AgeGenerator
ShaftShaft line
Generator Coil208 engines = 2 555 904 SU
create_new_age:generator_coil

Flow

How to build

  1. Fuel: a Mechanical Mixer over a basin with plant oil and ethanol piped in (100 mB each) makes 200 mB crude biodiesel per batch; pump it into a fluid tank that feeds the engine row. — createdieselgenerators:plant_oil_bucket, createdieselgenerators:ethanol_bucket, create:mechanical_mixer
  2. Engines: craft Huge Diesel Engines (steam engine + flint and steel + andesite alloy + brass) and put them on one shaft line, all fed from the biodiesel tank by fluid pipes. Each adds 12 288 SU at 224 RPM. — createdieselgenerators:huge_diesel_engine, create:fluid_pipe
  3. Power: the shaft drives Create New Age generator coils (FE) that feed your energy converters. Add engines in blocks of 8 and check the stress meter. — create_new_age:generator_coil, create:shaft

Tips

  • Huge Diesel Engine (createdieselgenerators jar recipe, not removed by the pack): 1 steam engine + 1 flint and steel + 2 andesite alloy + 2 brass plates + 1 brass block + 2 fluid pipes.
  • Crude biodiesel in a Huge engine (fuel_type/biodiesel.json): 12 288 SU at 224 RPM, burn rate 0.05; a modular engine gives 6 144 SU, a normal one 4 096. 208 Huge engines x 12 288 = 2 555 904 SU: the community figure of more than 2.5 M SU checks out.
  • Fuel: Create mixing, 100 plant oil + 100 ethanol → 200 crude biodiesel (recipes/mixing/biodiesel.json). GT ethanol: fermenter, 8 crops → 200 mB (early_game/casket.js). The pack removes other parts of the mod (canister, oil barrel, pumpjack, lighter: mass_removals.js).
  • SU to FE with Create New Age generator coils: FE/t = RPM x force / 20 and the coil draws RPM x (force + 24) SU; 8 coils per brush, at most 12 magnets per coil (see power_steam_engine and magnets). The engines turn at 224 RPM, under the 256 RPM Create cap.
  • The GT LCR biodiesel route (54 B fish oil + 9 B ethanol or methanol + NaOH → 54 B biodiesel, 270 s, LV) needs fish, and the only fish source is the Industrial Fishery (IV controller): it is not an early option.
  • Unverified the real fuel use in game (burn rate 0.05 per engine), whether the Create mixer takes GT ethanol, the plant oil source in this pack, and the "32 coils at 256 RPM" layout from the same community report.

Bill of materials

Item Qty
createdieselgenerators:huge_diesel_engine 16
create:mechanical_mixer 1
create:basin 1
create:fluid_pipe 32
create_new_age:generator_coil 8

Needs / Feeds

  • Main source for: createdieselgenerators:huge_diesel_engine, createdieselgenerators:biodiesel_bucket